-rw-r--r-- 2494high-ctidh-20210523/TODO

currently 2108 mults for l=587 bs=14 gs=10: * 222 = 6*37 for initial 37 multiples of kernel point * 95 for poly_tree1 (product tree for linear polys) * 134 for biquadratics * 139 for multiprod2 (product of quadratics) for pushing point * 176 = 2*88 for 2 multiprod2_selfreciprocal for pushing curve * 174 for multieval_precompute (reciprocal of root of product tree) * try faster reciprocals; see generally https://arxiv.org/abs/0910.1926 * 1004 = 4*251 for 4 multieval_postcompute (scaled remainder tree) * automatically decide between scaled and unscaled * 52 = 4*(bs-1) for accumulating multieval results * 78 = 6*13 for 13=(587-1)/2-2*bs*gs stray points at the end * 34 for lth powers, final squarings, 8th powers, mults into Q and A currently 2118 mults for l=587 bs=16 gs=9: * 180 = 6*30 for initial 30 multiples of kernel point * 117 for poly_tree1 (product tree for linear polys) * 121 for biquadratics * 118 for multiprod2 (product of quadratics) for pushing point * 148 = 2*74 for 2 multiprod2_selfreciprocal for pushing curve * 170 for multieval_precompute (reciprocal of root of product tree) * 1140 = 4*285 for 4 multieval_postcompute (scaled remainder tree) * 60 = 4*(bs-1) for accumulating multieval results * 30 = 6*5 for 5=(587-1)/2-2*bs*gs stray points at the end * 34 for lth powers, final squarings, 8th powers, mults into Q and A original velusqrt was 2296 mults for l=587 bs=16 gs=9: * 180 = 6*30 for initial 30 multiples of kernel point * 117 for poly_tree1 (product tree for linear polys) * 171 = 19*gs for biquadratics * 236 = 2*118 for 2 multiprod2 (product of quadratics) for pushing point * 148 = 2*74 for 2 multiprod2_selfreciprocal for pushing curve * 170 for multieval_precompute (reciprocal of root of product tree) * 1140 = 4*285 for 4 multieval_postcompute (scaled remainder tree) * 60 = 4*(bs-1) for accumulating multieval results * 30 = 6*5 for 5=(587-1)/2-2*bs*gs stray points at the end * 32 for lth powers * 12 for final squarings, 8th powers, mults into Q and A saving mults inside poly arithmetic: * try montgomery's karatsuba-like formulas * try (more) adk * try toom * unify handling of products and middle products * try mulders for low/high products * adapt all product techniques to self-reciprocal products more sophisticated cost metrics than simply counting mults in ring code: * merge reductions in, e.g., ab+cd (should be a big win) * use lazy reductions more broadly * use safegcd inversions (should also speed up old code somewhat)